Super Nintendo World’s Mario Kart Ride Is Also a Video Game… But Just for its Developers
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“Mario Kart was built in a game engine, so while [senior vice president Thierry Coup] was back in the States he could actually drive Mario Kart in a game engine, and give us notes in Japan.”Given Universal and Nintendo want you to visit their parks sometime, I very much doubt we’ll be getting a public release of that game version anytime soon – but it turns out it has other benefits beyond just being fun for its designers.
Coup added that the game engine design means the ride can evolve over time more easily: “Because it’s in a game engine, we can keep updating, upgrading, putting new characters [in], changing themes, changing actions on the fly. So if there’s a special event, anything we want to release can be done overnight if we really wanted to. That makes it so much more flexible – it freshens up the experience. Every time you come back you could experience something new and exciting.”
That’s primarily possible because, while Mario Kart: Koopa’s Challenge is a traditional track-based ride, it uses augmented reality along the way to conjure up enemies and scenery. These are presumably what could be upgraded or remixed on separate days.
Super Nintendo World opens today in Osaka, Japan, with versions of the same park coming to Universal Studios Hollywood, Universal Studios Singapore and Epic Universe in Orlando (but that last one might not open until 2025).
Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
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